ClippingPrimitive.RemoveRenderer Method

Definition

Overloads

RemoveRenderer(Renderer)

Removes a renderer to the list of objects this clipping primitive clips.

RemoveRenderer(Renderer, Boolean)

Removes a renderer from the list of objects this clipping primitive clips.

RemoveRenderer(Renderer)

Removes a renderer to the list of objects this clipping primitive clips.

C++
public:
 void RemoveRenderer(UnityEngine::Renderer ^ _renderer);

Parameters

_renderer
UnityEngine.Renderer

Applies to

MRTK2 Unity 2018 2.7.0 and other versions
Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0

RemoveRenderer(Renderer, Boolean)

Removes a renderer from the list of objects this clipping primitive clips.

C#
public void RemoveRenderer (UnityEngine.Renderer _renderer, bool autoDestroyMaterial = true);

Parameters

_renderer
UnityEngine.Renderer
autoDestroyMaterial
Boolean

Applies to

MRTK2 Unity 2019 2.8.0 and MRTK2 Unity 2020 2.8.0
Product Versions
MRTK2 Unity 2019 2.8.0
MRTK2 Unity 2020 2.8.0