TapToPlace.KeepOrientationVertical Property
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
If true, the game object to place will remain upright and in line with Vector3.up
C++
public:
property bool KeepOrientationVertical { bool get(); void set(bool value); };
public bool KeepOrientationVertical { get; set; }
member this.KeepOrientationVertical : bool with get, set
Public Property KeepOrientationVertical As Boolean
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |