BaseWindowsMixedRealitySource Constructors
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BaseWindowsMixedRealitySource(TrackingState, Handedness, IMixedRealityInputSource, MixedRealityInteractionMapping[])
Constructor.
C#
protected BaseWindowsMixedRealitySource (Microsoft.MixedReality.Toolkit.TrackingState trackingState, Microsoft.MixedReality.Toolkit.Utilities.Handedness sourceHandedness, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource inputSource = default, Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] interactions = default);
new Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.BaseWindowsMixedRealitySource : Microsoft.MixedReality.Toolkit.TrackingState * Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] -> Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.BaseWindowsMixedRealitySource
Protected Sub New (trackingState As TrackingState, sourceHandedness As Handedness, Optional inputSource As IMixedRealityInputSource = Nothing, Optional interactions As MixedRealityInteractionMapping() = Nothing)
Parameters
- trackingState
- TrackingState
- sourceHandedness
- Handedness
- inputSource
- IMixedRealityInputSource
- interactions
- MixedRealityInteractionMapping[]
Applies to
MRTK2 Unity 2018 2.5.4 and other versions
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
BaseWindowsMixedRealitySource(TrackingState, Handedness, IMixedRealityInputSource, MixedRealityInteractionMapping[], IMixedRealityInputSourceDefinition)
Constructor.
C#
protected BaseWindowsMixedRealitySource (Microsoft.MixedReality.Toolkit.TrackingState trackingState, Microsoft.MixedReality.Toolkit.Utilities.Handedness sourceHandedness, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource inputSource = default, Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] interactions = default, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSourceDefinition definition = default);
new Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.BaseWindowsMixedRealitySource : Microsoft.MixedReality.Toolkit.TrackingState * Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] * Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSourceDefinition -> Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.BaseWindowsMixedRealitySource
Protected Sub New (trackingState As TrackingState, sourceHandedness As Handedness, Optional inputSource As IMixedRealityInputSource = Nothing, Optional interactions As MixedRealityInteractionMapping() = Nothing, Optional definition As IMixedRealityInputSourceDefinition = Nothing)
Parameters
- trackingState
- TrackingState
- sourceHandedness
- Handedness
- inputSource
- IMixedRealityInputSource
- interactions
- MixedRealityInteractionMapping[]
- definition
- IMixedRealityInputSourceDefinition
Applies to
MRTK2 Unity 2018 2.7.0 and other versions
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.6.0, 2.7.0, 2.8.0 |