UnmanagedMemoryStream.CanWrite Property

Definition

Gets a value indicating whether a stream supports writing.

C#
public override bool CanWrite { get; }

Property Value

false if the object was created by a constructor with an access parameter value that supports writing or was created by a constructor that had no parameters, or if the stream is closed; otherwise, true.

Examples

The following code example demonstrates how to read from and write to unmanaged memory using the UnmanagedMemoryStream class. A block of unmanaged memory is allocated and de-allocated using the Marshal class. In this example, an UnmanagedMemoryStream object is passed to a method which checks the CanWrite property before attempting to write the data to the stream.

C#
// Note: You must compile this sample using the unsafe flag.
// From the command line, type the following: csc sample.cs /unsafe
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;

unsafe class Program
{
    static void Main()
    {
        // Create some data to write.
        byte[] text = UnicodeEncoding.Unicode.GetBytes("Data to write.");

        // Allocate a block of unmanaged memory.
        IntPtr memIntPtr = Marshal.AllocHGlobal(text.Length);

        // Get a byte pointer from the unmanaged memory block.
        byte* memBytePtr = (byte*)memIntPtr.ToPointer();

        UnmanagedMemoryStream writeStream =
            new UnmanagedMemoryStream(
            memBytePtr, text.Length, text.Length, FileAccess.Write);

        // Write the data.
        WriteToStream(writeStream, text);

        // Close the stream.
        writeStream.Close();

        // Create another UnmanagedMemoryStream for reading.
        UnmanagedMemoryStream readStream =
            new UnmanagedMemoryStream(memBytePtr, text.Length);

        // Display the contents of the stream to the console.
        PrintStream(readStream);

        // Close the reading stream.
        readStream.Close();

        // Free up the unmanaged memory.
        Marshal.FreeHGlobal(memIntPtr);
    }

    public static void WriteToStream(UnmanagedMemoryStream writeStream, byte[] text)
    {
        // Verify that the stream is writable:
        // By default, UnmanagedMemoryStream objects do not have write access,
        // write access must be set explicitly.
        if (writeStream.CanWrite)
        {
            // Write the data, byte by byte
            for (int i = 0; i < writeStream.Length; i++)
            {
                writeStream.WriteByte(text[i]);
            }
        }
    }

    public static void PrintStream(UnmanagedMemoryStream readStream)
    {
        byte[] text = new byte[readStream.Length];
        // Verify that the stream is writable:
        // By default, UnmanagedMemoryStream objects do not have write access,
        // write access must be set explicitly.
        if (readStream.CanRead)
        {
            // Write the data, byte by byte
            for (int i = 0; i < readStream.Length; i++)
            {
                text[i] = (byte)readStream.ReadByte();
            }
        }

        Console.WriteLine(UnicodeEncoding.Unicode.GetString(text));
    }
}

Remarks

This property indicates whether the current stream object supports writing.

Applies to

Product Versions
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1
UWP 10.0