GeometryModel3D.Material Property

Definition

Gets or sets the Material used to render the front of this GeometryModel3D.

C#
public System.Windows.Media.Media3D.Material Material { get; set; }

Property Value

Material applied to the GeometryModel3D.

Examples

The following code excerpt defines a SolidColorBrush as a DiffuseMaterial on a GeometryModel3D.

XAML
<ModelVisual3D>
  <ModelVisual3D.Content>
    <GeometryModel3D Geometry="{StaticResource myTeapot}">
      <GeometryModel3D.Material>
        <DiffuseMaterial>
          <DiffuseMaterial.Brush>
            <SolidColorBrush Color="Blue" Opacity="1.0" />
          </DiffuseMaterial.Brush>
        </DiffuseMaterial>
      </GeometryModel3D.Material>
      <GeometryModel3D.Transform>
        <RotateTransform3D>
          <RotateTransform3D.Rotation>
            <AxisAngleRotation3D x:Name="myAngleRotation" Axis="0,3,0" Angle="1" />
          </RotateTransform3D.Rotation>
        </RotateTransform3D>
      </GeometryModel3D.Transform>
    </GeometryModel3D>
  </ModelVisual3D.Content>
</ModelVisual3D>

Remarks

Dependency Property Information

Item Value
Identifier field MaterialProperty
Metadata properties set to true None

Applies to

Product Versions
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9, 10