Tab View

Image showing the tab view

TabView is a helper component that allows the user to switch between views at a click. It accomplishes this by enabling and disabling sub-objects based on the currently toggled index of a ToggleCollection.

To set up a TabView, you'll have to create a target ToggleCollection containing all of the tab toggles. In the example above, this would be the buttons labeled "Logo", "Text", "Image", and "Buttons". You can then map each item in the Toggle Collection to a TabSection. Each TabSection you add to the list should specify a GameObject with the content to show and hide when the user switches views.

Image showing the inspector for a TabView component

An example can be found in the TopNavigationExample scene.