WindowsMixedRealityControllerDefinition Class

Definition

Defines the interactions and data that a Windows Mixed Reality motion controller can provide.

public ref class WindowsMixedRealityControllerDefinition : Microsoft::MixedReality::Toolkit::Input::BaseInputSourceDefinition
public class WindowsMixedRealityControllerDefinition : Microsoft.MixedReality.Toolkit.Input.BaseInputSourceDefinition
type WindowsMixedRealityControllerDefinition = class
    inherit BaseInputSourceDefinition
Public Class WindowsMixedRealityControllerDefinition
Inherits BaseInputSourceDefinition
Inheritance
WindowsMixedRealityControllerDefinition

Constructors

WindowsMixedRealityControllerDefinition(Handedness)

Constructor.

Properties

DefaultLeftHandedMappings

The collection of interactions supported by a left-handed instance of this controller.

(Inherited from BaseInputSourceDefinition)
DefaultMappings

The collection of interactions supported by this controller.

DefaultRightHandedMappings

The collection of interactions supported by a right-handed instance of this controller.

(Inherited from BaseInputSourceDefinition)
Handedness

The Handedness (ex: Left, Right, None) of this controller.

(Inherited from BaseInputSourceDefinition)

Methods

GetDefaultMappings(Handedness)

Provides the default interactions for this source type with a specific handedness.

(Inherited from BaseInputSourceDefinition)

Applies to