HandConstraintPalmUp.StartWorldLockReattachCheckCoroutine Method

Definition

Coroutine function called by the ManipulationHandler of the attached object whenever the object is done being manipulated by the user. This triggers a coroutine that checks to see whether the object should reattach to the hand.

public:
 void StartWorldLockReattachCheckCoroutine();
public void StartWorldLockReattachCheckCoroutine ();
member this.StartWorldLockReattachCheckCoroutine : unit -> unit
Public Sub StartWorldLockReattachCheckCoroutine ()

Applies to