Mixed Reality Device Manager. Get Active Controllers Method
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Retrieve all controllers currently registered with this device at runtime (if direct access is required)
public: override cli::array <Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^> ^ GetActiveControllers();
public override Microsoft.MixedReality.Toolkit.Input.IMixedRealityController GetActiveControllers ();
override this.GetActiveControllers : unit -> Microsoft.MixedReality.Toolkit.Input.IMixedRealityController
Public Overrides Function GetActiveControllers () As IMixedRealityController()