RaycastResultComparer.CompareRaycastsByCanvasDepth Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
C++
protected:
static int CompareRaycastsByCanvasDepth(Microsoft::MixedReality::Toolkit::Physics::ComparableRaycastResult left, Microsoft::MixedReality::Toolkit::Physics::ComparableRaycastResult right);
protected static int CompareRaycastsByCanvasDepth (Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult left, Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult right);
static member CompareRaycastsByCanvasDepth : Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult * Microsoft.MixedReality.Toolkit.Physics.ComparableRaycastResult -> int
Protected Shared Function CompareRaycastsByCanvasDepth (left As ComparableRaycastResult, right As ComparableRaycastResult) As Integer
- right
- ComparableRaycastResult
Producto | Versiones |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |