PlayerStateTransitionReason Enum
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Reasons for player state changes.
public enum class PlayerStateTransitionReason
C#
public enum PlayerStateTransitionReason
type PlayerStateTransitionReason =
Public Enum PlayerStateTransitionReason
- Inheritance
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PlayerStateTransitionReason
Name | Value | Description |
---|---|---|
UserInvoked | 0 | User-invoked state change. |
PlayCompleted | 1 | Play-completed state change. |
AutomaticMode | 2 | Automatic-mode state change. |
Producto | Versiones |
---|---|
Lync UCMA | 4.0, 5.0, latest |