Dialog.OpenDialog Method

Definition

Opens the dialog - state must be set to WaitingForInput afterwards Overridden in inherited class. Perform any change here that you'd like to have when the dialog opened.

C++
protected:
 virtual System::Collections::IEnumerator ^ OpenDialog();

Returns

Applies to

Producto Versiones
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4