BaseEyeFocusHandler.OnBeforeFocusChange(FocusEventData) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
UnityEngine.MonoBehaviour.OnBeforeFocusChange(Microsoft.MixedReality.Toolkit.Input.FocusEventData)
C++
public:
override void OnBeforeFocusChange(Microsoft::MixedReality::Toolkit::Input::FocusEventData ^ eventData);
public override void OnBeforeFocusChange (Microsoft.MixedReality.Toolkit.Input.FocusEventData eventData);
override this.OnBeforeFocusChange : Microsoft.MixedReality.Toolkit.Input.FocusEventData -> unit
Public Overrides Sub OnBeforeFocusChange (eventData As FocusEventData)
- eventData
- FocusEventData
Producto | Versiones |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |