BaseFocusHandler.OnFocusExit(FocusEventData) Method

Definition

The Focus Exit event is raised on this GameObject whenever a IMixedRealityPointer's focus leaves this GameObject's Collider.

C++
public:
 virtual void OnFocusExit(Microsoft::MixedReality::Toolkit::Input::FocusEventData ^ eventData);

Parameters

eventData
FocusEventData

Implements

Applies to

Producto Versiones
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0