BaseInputSimulationService.GetOrAddHandDevice Method

Definition

Caution

Use GetOrAddControllerDevice instead.

C++
protected:
 Microsoft::MixedReality::Toolkit::Input::SimulatedHand ^ GetOrAddHandDevice(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Input::ControllerSimulationMode simulationMode);

Parameters

handedness
Handedness
simulationMode
ControllerSimulationMode

Returns

Attributes

Applies to

Producto Versiones (Obsoleto)
MRTK2 Unity 2018 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0)
MRTK2 Unity 2019 (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)
MRTK2 Unity 2020 (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0)