IMixedRealityGestureHandler<T> Interface

Definition

Interface to implement for generic gesture input.

C++
generic <typename T>
public interface class IMixedRealityGestureHandler : Microsoft::MixedReality::Toolkit::Input::IMixedRealityGestureHandler, UnityEngine::EventSystems::IEventSystemHandler

Type Parameters

T

The type of data you want to listen for.

Derived
Implements
IMixedRealityBaseInputHandler IMixedRealityGestureHandler UnityEngine.EventSystems.IEventSystemHandler

Methods

OnGestureCanceled(InputEventData)

Gesture Canceled Event.

(Inherited from IMixedRealityGestureHandler)
OnGestureCompleted(InputEventData)

Gesture Completed Event.

(Inherited from IMixedRealityGestureHandler)
OnGestureCompleted(InputEventData<T>)

Gesture Completed Event.

OnGestureStarted(InputEventData)

Gesture Started Event.

(Inherited from IMixedRealityGestureHandler)
OnGestureUpdated(InputEventData)

Gesture Updated Event.

(Inherited from IMixedRealityGestureHandler)
OnGestureUpdated(InputEventData<T>)

Gesture Updated Event.

Applies to

Producto Versiones
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0