SimulatedHand.UpdateState(SimulatedHandData) Method
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C++
public:
void UpdateState(Microsoft::MixedReality::Toolkit::Input::SimulatedHandData ^ handData);
public void UpdateState (Microsoft.MixedReality.Toolkit.Input.SimulatedHandData handData);
member this.UpdateState : Microsoft.MixedReality.Toolkit.Input.SimulatedHandData -> unit
Public Sub UpdateState (handData As SimulatedHandData)
- handData
- SimulatedHandData
Producto | Versiones |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |