SourcePoseEventData<T> Class
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Describes a source change event.
generic <typename T>
public ref class SourcePoseEventData : Microsoft::MixedReality::Toolkit::Input::SourceStateEventData
public class SourcePoseEventData<T> : Microsoft.MixedReality.Toolkit.Input.SourceStateEventData
type SourcePoseEventData<'T> = class
inherit SourceStateEventData
Public Class SourcePoseEventData(Of T)
Inherits SourceStateEventData
- T
- Inheritance
-
UnityEngine.EventSystems.BaseEventDataSourcePoseEventData<T>
Source State events do not have an associated MixedRealityInputAction.
Source |
Constructor. |
Controller | (Inherited from SourceStateEventData) |
Event |
The UTC time at which the event occurred. (Inherited from BaseInputEventData) |
Input |
The source the input event originates from. (Inherited from BaseInputEventData) |
Mixed |
The input action for this event. (Inherited from BaseInputEventData) |
Source |
The new position of the input source. |
Source |
The id of the source the event is from, for instance the hand id. (Inherited from BaseInputEventData) |
Base |
Used to initialize/reset the event and populate the data. (Inherited from BaseInputEventData) |
Initialize(IMixed |
Populates the event with data. |
Initialize(IMixed |
Populates the event with data. (Inherited from SourceStateEventData) |
Producto | Versiones |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |