SpeechInputHandler Class

Definition

This component handles the speech input events raised form the IMixedRealityInputSystem.

C++
public ref class SpeechInputHandler : Microsoft::MixedReality::Toolkit::Input::BaseInputHandler, Microsoft::MixedReality::Toolkit::Input::IMixedRealitySpeechHandler, UnityEngine::EventSystems::IEventSystemHandler
Inheritance
UnityEngine.MonoBehaviour
SpeechInputHandler
Attributes
UnityEngine.AddComponentMenuAttribute UnityEngine.DisallowMultipleComponentAttribute
Implements
IMixedRealityBaseInputHandler IMixedRealitySpeechHandler UnityEngine.EventSystems.IEventSystemHandler

Constructors

Properties

IsFocusRequired

Is Focus required to receive input events on this GameObject?

(Inherited from BaseInputHandler)
Keywords

The keywords to be recognized and optional keyboard shortcuts.

SpeechConfirmationTooltipPrefab

Tooltip prefab used to display confirmation label. Optional.

Methods

Explicit Interface Implementations

Applies to

Producto Versiones
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0