GrabTouchExample Class
Important
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Caution
This component is no longer supported
C++
public ref class GrabTouchExample : UnityEngine::MonoBehaviour, Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputHandler, Microsoft::MixedReality::Toolkit::Input::IMixedRealityTouchHandler, UnityEngine::EventSystems::IEventSystemHandler
[System.Obsolete("This component is no longer supported", true)]
[UnityEngine.AddComponentMenu("Scripts/MRTK/Obsolete/GrabTouchExample")]
public class GrabTouchExample : UnityEngine.MonoBehaviour, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler, Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchHandler, UnityEngine.EventSystems.IEventSystemHandler
[<System.Obsolete("This component is no longer supported", true)>]
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Obsolete/GrabTouchExample")>]
type GrabTouchExample = class
inherit MonoBehaviour
interface IMixedRealityTouchHandler
interface IEventSystemHandler
interface IMixedRealityInputHandler
interface IMixedRealityBaseInputHandler
Public Class GrabTouchExample
Inherits MonoBehaviour
Implements IEventSystemHandler, IMixedRealityInputHandler, IMixedRealityTouchHandler
- Inheritance
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UnityEngine.MonoBehaviourGrabTouchExample
- Attributes
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Obsolete
Attribute UnityEngine.AddComponentMenuAttribute
- Implements
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IMixedRealityBaseInputHandler IMixedRealityInputHandler IMixedRealityTouchHandler Unity
Engine. Event Systems. IEvent System Handler
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This Handler is called by a HandTrackingInputSource when a Touch action for that hand starts. |
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Toode | Versioonid (aegunud) |
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MRTK2 Unity 2018 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0) |
MRTK2 Unity 2019 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |
MRTK2 Unity 2020 | (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |