RotateAroundPoint.InverseParent Property
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Hand hint parent to rotate inverse to centeredParent to keep hand orientation the same.
C++
public:
property UnityEngine::Transform ^ InverseParent { UnityEngine::Transform ^ get(); void set(UnityEngine::Transform ^ value); };
public UnityEngine.Transform InverseParent { get; set; }
member this.InverseParent : UnityEngine.Transform with get, set
Public Property InverseParent As Transform
UnityEngine.Transform
Toode | Versioonid |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4 |