LicenseContext.GetSavedLicenseKey(Type, Assembly) Method
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When overridden in a derived class, returns a saved license key for the specified type, from the specified resource assembly.
public:
virtual System::String ^ GetSavedLicenseKey(Type ^ type, System::Reflection::Assembly ^ resourceAssembly);
public virtual string? GetSavedLicenseKey(Type type, System.Reflection.Assembly? resourceAssembly);
public virtual string GetSavedLicenseKey(Type type, System.Reflection.Assembly resourceAssembly);
abstract member GetSavedLicenseKey : Type * System.Reflection.Assembly -> string
override this.GetSavedLicenseKey : Type * System.Reflection.Assembly -> string
Public Overridable Function GetSavedLicenseKey (type As Type, resourceAssembly As Assembly) As String
The LicenseKey for the specified type. This method returns null
unless you override it.
Override this method and the SetSavedLicenseKey(Type, String) method to implement a saved license key. If the resourceAssembly
parameter is null
, then you can retrieve the resource from the primary executing Assembly.
Toode | Versioonid |
---|---|
.NET | Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10 |
.NET Framework | 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
.NET Standard | 2.0, 2.1 |
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