LcdCharacterEncodingFactory Class
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Factory for creating Encodings that support different cultures on different LCD Displays.
public class LcdCharacterEncodingFactory
type LcdCharacterEncodingFactory = class
Public Class LcdCharacterEncodingFactory
- Inheritance
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LcdCharacterEncodingFactory
Create(Culture |
Creates the character mapping optimized for the given culture. Checks whether the characters required for a given culture are available in the installed character map and tries to add them as user-defined characters, if possible. |
Create |
Combines a set of bytes into a pixel map |
Create |
Creates the given letter for the given ROM type. Overwrite this only if an alternate ROM is used. |
Create |
Creates the given letter from a pixel map for Rom Type A00 (7-pixel high letters, bottom row empty) |
Create |
Creates the given letter from a pixel map for Rom Type A02 (7 or 8 Pixel high letters, bottom row filled) |
Special |
Returns the set of special characters required for a given culture/language. This may include diacritics (ä, ö, ø), currency signs (€) or similar chars. If any of the returned characters are not found in the ROM map, CreateLetter(Char, String) is called to obtain the pixel representation of the given character. A maximum of 8 extra characters can be added to the ones in the ROM. |
Tuote | Versiot |
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.NET IoT Libraries | 1.1.0, 1.2.0, 1.3.0 |