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GL11.GlMaxTextureUnits Field

Definition

Caution

Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlMaxTextureUnits'. This class will be removed in a future release.

C#
[Android.Runtime.Register("GL_MAX_TEXTURE_UNITS")]
[System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlMaxTextureUnits'. This class will be removed in a future release.")]
public const int GlMaxTextureUnits = 34018;

Field Value

Value = 34018
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

Tuote Versiot (Vanhentunut)
.NET for Android (.NET for Android API 34, .NET for Android API 35)