Vector3D.Negate Method

Definition

Negates a Vector3D structure.

C#
public void Negate();

Examples

The following example shows how to negate a Vector3D structure.

C#
// Negates a Vector3D using the Negate method.

Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vectorResult = new Vector3D();

vector1.Negate();
// vector1 is equal to (-20, -30, -40)

Remarks

The vector has the same magnitude as before, but its direction is now opposite.

Applies to

Tuote Versiot
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9, 10

See also