AnimatePalette function (wingdi.h)
The AnimatePalette function replaces entries in the specified logical palette.
BOOL AnimatePalette(
[in] HPALETTE hPal,
[in] UINT iStartIndex,
[in] UINT cEntries,
[in] const PALETTEENTRY *ppe
);
[in] hPal
A handle to the logical palette.
[in] iStartIndex
The first logical palette entry to be replaced.
[in] cEntries
The number of entries to be replaced.
[in] ppe
A pointer to the first member in an array of PALETTEENTRY structures used to replace the current entries.
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero.
An application can determine whether a device supports palette operations by calling the GetDeviceCaps function and specifying the RASTERCAPS constant.
The AnimatePalette function only changes entries with the PC_RESERVED flag set in the corresponding palPalEntry member of the LOGPALETTE structure.
If the given palette is associated with the active window, the colors in the palette are replaced immediately.
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | wingdi.h (include Windows.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |