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The Microsoft C++ (MSVC) compiler toolsets in Visual Studio 2013 and earlier don't guarantee binary compatibility across major versions. You can't link object files, static libraries, dynamic libraries, and executables built by different versions of these toolsets. The ABIs, object formats, and runtime libraries are incompatible.
We've changed this behavior in Visual Studio 2015 and later versions. The runtime libraries and apps compiled by any of these versions of the compiler are binary-compatible. It's reflected in the C++ toolset major number, which starts with 14 for all versions since Visual Studio 2015. (The toolset version is v140 for Visual Studio 2015, v141 for 2017, v142 for 2019, and v143 for 2022). Say you have third-party libraries built by Visual Studio 2015. You can still use them in an application built by Visual Studio 2017, 2019, or 2022. There's no need to recompile with a matching toolset. The latest version of the Microsoft Visual C++ Redistributable package (the Redistributable) works for all of them.
There are three important restrictions on binary compatibility between the v140, v141, v142, and v143 toolsets and minor numbered version updates:
extern "C"
for the imports/exports. Here are some examples of what this all means:
extern "C"
). However, the only officially supported case is consuming a newer windows SDK with an older toolset./GL
(Whole program optimization) compiler switch or linked using /LTCG
(Link-time code generation) aren't binary-compatible across versions, including minor version updates. All object files and libraries compiled using /GL
and /LTCG
must use exactly the same toolset for the compile and the final link. For example, code built by using /GL
in the Visual Studio 2019 version 16.7 toolset can't be linked to code built by using /GL
in the Visual Studio 2019 version 16.8 toolset. The compiler emits Fatal error C1047.We've kept the Microsoft Visual C++ Redistributable major version number the same for Visual Studio 2015, 2017, 2019, and 2022. That means only one instance of the Redistributable can be installed at a time. A newer version overwrites any older version that's already installed. For example, one app may install the Redistributable from Visual Studio 2015. Then, another app installs the Redistributable from Visual Studio 2022. The 2022 version overwrites the older version, but because they're binary-compatible, the earlier app still works fine. We make sure the latest version of the Redistributable has all the newest features, security updates, and bug fixes. That's why we always recommend you upgrade to the latest available version.
Similarly, you can't install an older Redistributable when a newer version is already installed. The installer reports an error if you try. You'll see an error like this if you install the 2017 or 2019 Redistributable on a machine that already has the 2022 version:
0x80070666 - Another version of this product is already installed. Installation of this version cannot continue. To configure or remove the existing version of this product, use Add/Remove Programs on the Control Panel.
This error is by design. We recommend you keep the newest version installed. Make sure your installer can recover from this error silently.
Mahalaga
Runtime library support for Windows XP is no longer available in the latest Visual C++ Redistributable for Visual Studio. The last redistributable to support Windows XP is version 16.7 (file version 14.27.29114.0). If your Windows XP apps are deployed with or updated to a later version of the redistributable, the apps won't run. For more information, and how to get a version of the redistributable that supports Windows XP, see Configuring programs for Windows XP.
Visual C++ change history
The latest supported Visual C++ Redistributable downloads
How to audit Visual C++ Runtime version usage
Lifecycle FAQ - Visual C++ Redistributable and runtime libraries
Pagsasanay
Learning path
Use Visual Studio for modern development - Training
Want to learn more about using Visual Studio to develop and test apps, but don't know where to start? Start here!