Pagsasanay
Module
Create a Holographic Remoting app to visualize 3D content on HoloLens 2 - Training
This course explores the use of PC holographic remoting by integrating to a HoloLens 2 application.
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Starting with version 2.7.0, Holographic Remoting supports coordinate system synchronization.
Use coordinate system synchronization to synchronize spatial data between a custom player app and a custom remote app. With coordinate system synchronization, it's possible to express spatial data within a common space even across different player and remote runtimes.
An example for the coordinate system synchronization is to align content that was rendered by the player app with the content rendered by the remote app. Furthermore, coordinate system synchronization allows the custom remote app to correctly align sensor data from the player device. Sensor data can be retrieved, for example, by HoloLens2ForCV.
In general, the coordinate system synchronization consists of two parts:
Note
Coordinate system synchronization supports only a single coordinate system. To synchronize data from multiple coordinate systems, you can transform the data into the user coordinate system.
Pagsasanay
Module
Create a Holographic Remoting app to visualize 3D content on HoloLens 2 - Training
This course explores the use of PC holographic remoting by integrating to a HoloLens 2 application.
Dokumentasyon
Holographic Remoting Terminology - Mixed Reality
Learn about the Holographic Remoting terminology.
Writing a custom Holographic Remoting player (C++) - Mixed Reality
Create a custom Holographic Remoting app to display content rendered on a remote machine to your HoloLens 2.
Holographic Remoting Version History - Mixed Reality
Stay up to date on the version history of the Holographic Remoting feature for HoloLens 2.