IMixedRealitySpatialAwarenessObserver.IsStationaryObserver Property

Definition

Should the observer remain stationary in the scene?

C++
public:
 property bool IsStationaryObserver { bool get(); void set(bool value); };

Property Value

Remarks

Set IsStationaryObserver to false to move the volume with the user. If set to true, the origin will be 0,0,0 or the last known location.

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0