SyncContextUtility.IsMainThread Property

Definition

Is this being called from the main thread?

C++
public:
 static property bool IsMainThread { bool get(); };

Property Value

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0