KeepFacingCamera Class
Important
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Caution
This component is no longer supported
This script continuously updates the orientation of the associated game object to keep facing the camera/user.
C++
public ref class KeepFacingCamera : UnityEngine::MonoBehaviour
[System.Obsolete("This component is no longer supported", true)]
[UnityEngine.AddComponentMenu("Scripts/MRTK/Obsolete/KeepFacingCamera")]
public class KeepFacingCamera : UnityEngine.MonoBehaviour
[<System.Obsolete("This component is no longer supported", true)>]
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Obsolete/KeepFacingCamera")>]
type KeepFacingCamera = class
inherit MonoBehaviour
Public Class KeepFacingCamera
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourKeepFacingCamera
- Attributes
-
Obsolete
Attribute UnityEngine.AddComponentMenuAttribute
Produit | Versions (Obsolète) |
---|---|
MRTK2 Unity 2018 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0) |
MRTK2 Unity 2019 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |
MRTK2 Unity 2020 | (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |