PanZoomBase.myEyeTarget Field
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
C++
protected: Microsoft::MixedReality::Toolkit::Input::EyeTrackingTarget ^ myEyeTarget;
protected Microsoft.MixedReality.Toolkit.Input.EyeTrackingTarget myEyeTarget;
val mutable myEyeTarget : Microsoft.MixedReality.Toolkit.Input.EyeTrackingTarget
Protected myEyeTarget As EyeTrackingTarget
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |