TriggerZonePlaceObjsWithin Class
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C++
public ref class TriggerZonePlaceObjsWithin : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/TriggerZonePlaceObjsWithin")]
public class TriggerZonePlaceObjsWithin : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/TriggerZonePlaceObjsWithin")>]
type TriggerZonePlaceObjsWithin = class
inherit MonoBehaviour
Public Class TriggerZonePlaceObjsWithin
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourTriggerZonePlaceObjsWithin
- Attributes
-
UnityEngine.AddComponentMenuAttribute
Target |
Public method that can be called externally to indicate that one of the targets has been dropped somewhere. |
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |