IMixedRealitySceneUnderstandingObserver.InstantiationBatchRate Property

Definition

Number of meshes to generate per frame. Throttled to keep framerate under control.

C++
public:
 property int InstantiationBatchRate { int get(); void set(int value); };

Property Value

Applies to

Produit Versions
MRTK2 Unity 2018 2.6.0, 2.7.0
MRTK2 Unity 2019 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.6.0, 2.7.0, 2.8.0