AnimatedCursor.OnCursorStateChange(CursorStateEnum) Method
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Override OnCursorState change to set the correct animation state for the cursor.
C++
public:
override void OnCursorStateChange(Microsoft::MixedReality::Toolkit::Input::CursorStateEnum state);
public override void OnCursorStateChange (Microsoft.MixedReality.Toolkit.Input.CursorStateEnum state);
override this.OnCursorStateChange : Microsoft.MixedReality.Toolkit.Input.CursorStateEnum -> unit
Public Overrides Sub OnCursorStateChange (state As CursorStateEnum)
- state
- CursorStateEnum
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |