BaseHandVisualizer.IMixedRealityHandMeshHandler.OnHandMeshUpdated Method

Definition

UnityEngine.MonoBehaviour.Microsoft#MixedReality#Toolkit#Input#IMixedRealityHandMeshHandler#OnHandMeshUpdated(Microsoft.MixedReality.Toolkit.Input.InputEventData{Microsoft.MixedReality.Toolkit.Input.HandMeshInfo})
C++
 virtual void Microsoft.MixedReality.Toolkit.Input.IMixedRealityHandMeshHandler.OnHandMeshUpdated(Microsoft::MixedReality::Toolkit::Input::InputEventData<Microsoft::MixedReality::Toolkit::Input::HandMeshInfo ^> ^ eventData) = Microsoft::MixedReality::Toolkit::Input::IMixedRealityHandMeshHandler::OnHandMeshUpdated;

Parameters

Implements

Applies to

Produit Versions
MRTK2 Unity 2019 2.8.0
MRTK2 Unity 2020 2.8.0