BaseInputSourceDefinition Class

Definition

Defines the base interactions and data that an controller can provide.

C++
public ref class BaseInputSourceDefinition abstract : Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSourceDefinition
Inheritance
BaseInputSourceDefinition
Derived
Implements

Constructors

Properties

DefaultLeftHandedMappings

The collection of interactions supported by a left-handed instance of this controller.

DefaultMappings

The collection of interactions supported by this controller.

DefaultRightHandedMappings

The collection of interactions supported by a right-handed instance of this controller.

Handedness

The Handedness (ex: Left, Right, None) of this controller.

Methods

GetDefaultMappings(Handedness)

Provides the default interactions for this source type with a specific handedness.

Applies to

Produit Versions
MRTK2 Unity 2018 2.6.0, 2.7.0
MRTK2 Unity 2019 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.6.0, 2.7.0, 2.8.0