EyeTrackingTarget.LookedAtPoint Property

Definition

The point in space where the eye gaze hit. set to the origin if the EyeGazeProvider is not currently enabled

C++
public:
 static property UnityEngine::Vector3 LookedAtPoint { UnityEngine::Vector3 get(); };

Property Value

UnityEngine.Vector3

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0