EyeTrackingTarget.LookedAtPoint Property
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The point in space where the eye gaze hit. set to the origin if the EyeGazeProvider is not currently enabled
C++
public:
static property UnityEngine::Vector3 LookedAtPoint { UnityEngine::Vector3 get(); };
public static UnityEngine.Vector3 LookedAtPoint { get; }
static member LookedAtPoint : UnityEngine.Vector3
Public Shared ReadOnly Property LookedAtPoint As Vector3
UnityEngine.Vector3
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |