HandRay Class

Definition

C++
public ref class HandRay : Microsoft::MixedReality::Toolkit::Input::IHandRay
Inheritance
HandRay
Implements

Constructors

Properties

Ray

Ray used by input system for Far Pointers.

ShouldShowRay

Check whether hand palm is angled in a way that hand rays should be used.

Methods

Update(Vector3, Vector3, Transform, Handedness)

Update data used by hand implementation, to compute next HandRay.

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0