IMixedRealityFocusProvider.SubscribeToPrimaryPointerChanged Method

Definition

Subscribes to primary pointer changes.

C++
public:
 void SubscribeToPrimaryPointerChanged(Microsoft::MixedReality::Toolkit::Input::PrimaryPointerChangedHandler ^ handler, bool invokeHandlerWithCurrentPointer);

Parameters

handler
PrimaryPointerChangedHandler

Handler to be called when the primary pointer changes

invokeHandlerWithCurrentPointer
Boolean

When true, the passed in handler will be invoked immediately with the current primary pointer before subscribing. This is useful to avoid having to manually poll the current value.

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0