IMixedRealityGazeProvider.HitNormal Property

Definition

Normal of the point at which the gaze manager hit an object. If no object is currently being hit, this will return the previous normal.

C++
public:
 property UnityEngine::Vector3 HitNormal { UnityEngine::Vector3 get(); };

Property Value

UnityEngine.Vector3

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0