IMixedRealityInputHandler<T>.OnInputChanged Method
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Raised input event updates from the type of input specified in the interface handler implementation.
C++
public:
void OnInputChanged(Microsoft::MixedReality::Toolkit::Input::InputEventData<T> ^ eventData);
public void OnInputChanged (Microsoft.MixedReality.Toolkit.Input.InputEventData<T> eventData);
abstract member OnInputChanged : Microsoft.MixedReality.Toolkit.Input.InputEventData<'T> -> unit
Public Sub OnInputChanged (eventData As InputEventData(Of T))
- eventData
- InputEventData<T>
The InputData is the current input data.
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |