IMixedRealityPointer.IsTargetPositionLockedOnFocusLock Property

Definition

Specifies whether the pointer's target position (cursor) is locked to the target object when focus is locked.

C++
public:
 property bool IsTargetPositionLockedOnFocusLock { bool get(); void set(bool value); };

Property Value

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0