IMixedRealityPointerHandler.OnPointerDown Method

Definition

When a pointer down event is raised, this method is used to pass along the event data to the input handler.

C++
public:
 void OnPointerDown(Microsoft::MixedReality::Toolkit::Input::MixedRealityPointerEventData ^ eventData);

Parameters

Applies to

Produit Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0