KeyInputSystem.StartKeyInputStimulation Method
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Starts the key input simulation. Inputs can now be simulated via PressKey(KeyBinding) and ReleaseKey(KeyBinding)
C++
public:
static void StartKeyInputStimulation();
public static void StartKeyInputStimulation ();
static member StartKeyInputStimulation : unit -> unit
Public Shared Sub StartKeyInputStimulation ()
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |