MixedRealityControllerMapping(Type, Handedness) Constructor
Important
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Constructor.
C#
public MixedRealityControllerMapping (Type controllerType, Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness = Microsoft.MixedReality.Toolkit.Utilities.Handedness.None);
new Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping : Type * Microsoft.MixedReality.Toolkit.Utilities.Handedness -> Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping
Public Sub New (controllerType As Type, Optional handedness As Handedness = Microsoft.MixedReality.Toolkit.Utilities.Handedness.None)
- controllerType
- Type
Controller Type to instantiate at runtime.
- handedness
- Handedness
The designated hand that the device is managing.
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |