MixedRealityInputDataProviderConfiguration.DeviceManagerProfile Property
Important
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Caution
Use the Profile property instead.
Device manager specific configuration profile.
C++
public:
property Microsoft::MixedReality::Toolkit::BaseMixedRealityProfile ^ DeviceManagerProfile { Microsoft::MixedReality::Toolkit::BaseMixedRealityProfile ^ get(); };
public Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile DeviceManagerProfile { get; }
[System.Obsolete("Use the Profile property instead.")]
public Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile DeviceManagerProfile { get; }
member this.DeviceManagerProfile : Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile
[<System.Obsolete("Use the Profile property instead.")>]
member this.DeviceManagerProfile : Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile
Public ReadOnly Property DeviceManagerProfile As BaseMixedRealityProfile
- Attributes
Produit | Versions (Obsolète) |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0 (2.7.0) |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0 (2.7.0, 2.8.0) |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0 (2.7.0, 2.8.0) |