NearInteractionTouchable.SetBounds(Vector2) Method
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Set the size (bounds) of the 2D NearInteractionTouchable plane.
C++
public:
void SetBounds(UnityEngine::Vector2 newBounds);
public void SetBounds (UnityEngine.Vector2 newBounds);
member this.SetBounds : UnityEngine.Vector2 -> unit
Public Sub SetBounds (newBounds As Vector2)
- newBounds
- UnityEngine.Vector2
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |