NearInteractionTouchableVolume.ColliderEnabled Property
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Is the touchable collider enabled and active in the scene.
C++
public:
property bool ColliderEnabled { bool get(); };
public bool ColliderEnabled { get; }
member this.ColliderEnabled : bool
Public ReadOnly Property ColliderEnabled As Boolean
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |