SourceStateEventData Class
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Describes an source state event that has a source id.
public ref class SourceStateEventData : Microsoft::MixedReality::Toolkit::Input::BaseInputEventData
public class SourceStateEventData : Microsoft.MixedReality.Toolkit.Input.BaseInputEventData
type SourceStateEventData = class
inherit BaseInputEventData
Public Class SourceStateEventData
Inherits BaseInputEventData
- Inheritance
- Derived
Source State events do not have an associated MixedRealityInputAction.
Source |
Constructor. |
Controller | |
Event |
The UTC time at which the event occurred. (Inherited from BaseInputEventData) |
Input |
The source the input event originates from. (Inherited from BaseInputEventData) |
Mixed |
The input action for this event. (Inherited from BaseInputEventData) |
Source |
The id of the source the event is from, for instance the hand id. (Inherited from BaseInputEventData) |
Base |
Used to initialize/reset the event and populate the data. (Inherited from BaseInputEventData) |
Initialize(IMixed |
Populates the event with data. |
Produit | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |